Instructions:
This page generates high-quality 256x256 textures for the raycasting game. Each texture represents a different wall type, plus floor and ceiling textures.
- Click "Generate Textures" to create the textures
- Right-click on each texture and select "Save Image As..."
- Save each texture with the name shown under it (wall1.png, wall2.png, floor.png, ceiling.png, etc.)
- Place the saved textures in your images folder
Note: The floor and ceiling textures are used to add depth to the game with textured surfaces.